Thursday, 28 November 2013

Toolkit Drawing: Drawing: Life Drawing 5



Oil Pastel

Secret lairs: Fountain Colour Comps

This is my hero prop in differing colours. Personally I still like my original (middle top) just because it looks as if it belongs in the lair. If this fountain were to stand alone then I would probably choose the top left and it looks a little more sinister.

Secret Lairs: Modelling

This is my lair modelled in Maya. The groove in the floor acts as a trench for the venom which travells around the room, I will upload my developed Production art for my lair as in that one I have added pots and odd objects to create a more sense of depth.

Tuesday, 26 November 2013

Secret Lairs: Hero Prop - Orthographic View

Orthographic view of my Hero Prop

Hero Prop - Modelled in Maya

This is my orthographic view of my Hero Prop; it is a scorpion venom fountain.

Monday, 25 November 2013

Secret Lairs: Fountain Development

This is the development of my venom fountain. With recent discussions it was suggested to make my lair and fountain more womanly, instead of squares and harsh edges I will use circular and curvaceous shapes.

Wednesday, 20 November 2013

Toolkit Animation: Zoetrobe taster

This is my idea for my Zoetrobe, it is a bear balancing on a ball. I have decided to do it digitally after seeing past students zoetrobes and I felt the colours looked more clean and that it looked more effective, this way I know that all the colours will remain the same too.

Toolkit Drawing: Drawing: Life Drawing 4

Left: Brown and green fine liners, 2 minutes each.
Right: Orange water colour paints, 30 seconds - 2 minutes each.

Left: Blue water colour paints, 30 minutes.
Right: Water colour paints, 20 minutes.
I enjoyed using paints today especially when it came to the half hour pose as I learnt today you need more time when using colour, and even more when using paint. I feel my most effective piece is the blue sitting pose as the colours are clean and the body seems to be mostly in proportion. My least effective drawing I think is the brown and green fine liners, as they are fine liners I couldn't differentiate between line width making the darker areas harder to complete in the allotted time.

Tuesday, 19 November 2013

Secret Lairs: Online Greenlight Review 2

Secret Lair : Lair Production Art

This is my secret lair for my arachnid secret agent. After recent discussions and some suggestions during a Photoshop lesson I feel I have developed my lair to a higher level and have been able to include creepy elements.

Secret Lairs : Hero Prop

This is my Hero Prop. It is a venom fountain, the purple pool liquid acts as a transformation for my Hero. From here she can transform herself into the 'scorpion-centaur' or carry the venom in a pouch.
I decided to have a structure rather than a weapon or object that is light enough to carry as I wanted the lair to have a catacomb, shrine-like feel to it.

Monday, 18 November 2013

Secret Lairs : Perspective ideas (thumbnails 46-56)

After doing a brief modelling session in Maya I have looked at different perspectives to help make my lair more menacing.

Sunday, 17 November 2013

Mise en scene Film Review: Black Narcissus

Secret Lairs: Production art in progress

This is my lair IN PROGRESS. I'm a little concerned that its rather empty and was wondering what you think I could fill it with? In an earlier post I had sketched some ideas of furniture out but I think I'm just a little hesitant.

Secret Lairs: Statue Designs

These are my statue designs. I have used blue lines to indicate how the venom would fall if this were a water feature. I quite like the top right one however, I need to be able to model this in Maya so I might test out a few to see if it is possible to create.

Secret Lairs: Hero Prop/Piece Influence Map

Im thinking of making my hero prop/piece a water feature. But instead of water it could be venom, the juice that triggers the transformation from human to half scorpion.

Secret Lairs: Scorpion Patterns

Using the image in the bottom right hand corner I have turned it into a silhouette and manipulated, duplicated and rotated it to create various shapes and patterns. I think I will use these as patterns within my lair or possibly a structure for my hero prop, such as a statue of some sort.

Thursday, 14 November 2013

Secret Lairs : Final Influence Map - Lair

After re-reading the feedback on my blog a creative partner suggested looking into the tombs and catacombs in Tomb Raider.
Being a fan of the franchise I became interested quickly when looking at the concept art across the last three games (Anniversary, Underworld and A Survivor is Born)
Since producing this influence map it has helped me grasp the'creepiness' that I need in my sketches, also I am thinking about making my lair on a much larger scale rather than an average-sized sitting room.

Toolkit Maya: Whimsy Kitchen, Sunset Lighting

This is my Whimsy Kitchen Sunset Lighting setup.

Wednesday, 13 November 2013

Toolkit Drawing: Drawing: Life Drawing 3

Continuous Line

Use of background
1 minute poses

5 minute poses
In this life drawing class we had a male model, which proved very different than drawing a woman. I found it alot more difficult to get everything in proportion as evident in my 'Use of Background' image however, I feel my '1 minute poses' work most effectively.

Tuesday, 12 November 2013

Secret Lairs: Furniture/Prop Ideas

With previous discussions it was suggested to 'up the amp' on the scorpion element as my lair, as it stands, doesn't evoke a true arachnid essence. I have looked at the anatomy of a scorpion and various cultural objects (faberge egg) and plants. Above, are idea sketches of what could possibly go in the lair to make it 'more-scorpion', I'm still not certain on what my hero prop will look like but the suggested idea of it being something that can transform my character into the 'half scorpion centaur' I like very much. All comments will be appreciated, fire ideas and thoughts my way .

Friday, 8 November 2013

Toolkit Animation: Pixillation

Different sequences of myself, Ayunie, Josh and Damyn testing out different paceings and time.

Toolkit Maya: Evening Lighting

Due to the placement of my area lights it has cast darker shadows than expected.

Thursday, 7 November 2013

Toolkit Maya: Romantic Lighting

This is my Romantic lighting set-up, it is a little more pink than I like but the atmosphere comes clearly across

Wednesday, 6 November 2013

Toolkit Drawing: Life Drawing Class 2

4 Poses - 5 minutes each

Use of negative space only - the fill in with oil pastel (focus on tone)

10 Poses - 30 seconds each

Continuous line - 15 minutes

Tuesday, 5 November 2013

Online Greenlight Review - Space and Environment: Secret Lairs

Secret Lairs: Production Art - Lair

This is my Production Art for my secret lair. I will be submitting this for the OGR however, with one in particular piece of feedback it has influenced me to try and take this further. 
I prefer the second version to the first just because I feel the colours work better together.

Monday, 4 November 2013

Toolkit Animation : Bouncing Ball

Initial Ball

Deleted Frames

Bowling Ball

Ping Pong Ball

I enjoyed this exercise and learnt alot about the weight of something, how adding/taking away a frame can alter the animation greatly and how 'real' I want my sequence to look. I feel my first two are effective however, my bowling ball will need further work.

Sunday, 3 November 2013

Saturday, 2 November 2013

Secret Lairs: Thumbnails 17-32

These are my second set of thumbnails. I personally like different parts of different sketches but as a whole I prefer numbers 18 and 32. I know the perspective is off in most of these views but in development I hope to be more confident with perspective drawings.
I forgot to mention this direction is more towards the scorpion rather than the spider, hence the Asian influences.

Toolkit Maya: Whimsy House - Sunset

This is my sunset lighting set up for the Whimsy House.

Toolkit Maya: Whimsy Midday House

This is my midday lighting set-up for the Whimsy House.