Wednesday, 2 October 2013

Toolkit Maya - First Tutorial: Eraser

The following printscreens are my development of the characterised eraser/rubber.





This is my final outcome of the eraser. I am satisfied with my result as this time I didn't struggle too much with navigating the accurate controls. However, again what I did find difficult was bending the rubber. I think this may have to do with accidently ungrouping parts of the body and/or features with ctrl+z.

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